Overview: This project is an interactive narrative experience designed in Twine, focusing on a small adventure of a man who tries to recover his lost memories. The story unfolds based on player choices, exploring themes of redemption, courage, moral dilemmas.

Intention: My primary focus for this project is on exploring a specific aspect of player choice and world-building. I aim to allows players to experience different lives through different options

Comments

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I think the interactive of player and the character is interesting, with the name of the myself I can better related with the game. I think I can have more choices for searching around, and some clue before finding the book

I think this game is very immersive (in the part where you type in your name), and the adventure theme never gets old. I wish I knew more about my powers and the adventures that followed. The choices at the beginning of the game left me a little confused, and I wish there were more information to help me choose because it almost directly leads to an end (I got a bad one TT).